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Recent Work
Some examples of more recent work done for current generation game consoles and high-end PCs.
Items here are examples interactive prop design, modeling, texturing, animation and in-engine setup.
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Low-Poly Work
Some examples of work originally developed for past generation consoles.
These are examples of optimized low tri-poly count models and low res textures, that might still be applicabe to today's Portable Consols or SmartPhones.
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